Project Description – CrossCare
The CrossCare project kicked off in March: HoloMoves is developing an exergame aimed at the executive and physical challenges that rehabilitation patients with brain injuries encounter during outdoor activities, such as a visit to the store. In collaboration with Zuyd University of Applied Sciences and LiCa Lab, this app is being tailored to the needs […]
Intuitive art in Table Ball

By: Emma Rose van der Hoek, Game Artist As a Game Artist, my job is to make our products beautiful, but that involves a lot more than just “beautiful.” This is because it is important that it also fits nicely within the game design, matches the target audience, can be used functionally, etc. A good […]
Collaborating with healthcare professionals during the design process

By: Joanna, Product Owner At HoloMoves, we create Mixed Reality games that are used for intensive patient rehabilitation. To ensure that this intersection of technology and care gives optimal results, close collaboration between the development team and healthcare professionals is crucial. But how can you get this right? At HoloMoves, we use the following principles […]
New release: Tableball

HoloMoves releases the new version of Table Ball today. TableBall is specially designed for brain injury patients, who can use this mixed reality game, to train their arm-hand problems according to CARAS protocol. NOTE: Now also playable on the Meta Quest! This update has new game/therapy elements and a fresh look. This significantly improves the […]
Hoogstraat Neurorehabilitation experiments with TafelBall

During the summer vacations, the neurorehabilitation department at De Hoogstraat conducted a pilot with HoloMoves’ CVA game TafelBall. Over six weeks, therapists, nurses and patients enthusiastically got to work with TableBall in the HoloLens. This was a success, with a few learning points for an implementation project. TableBall is the serious game used to train […]
View of healthcare innovation

In mid-June, I visited the three-day Zorg&ICT fair in Utrecht. Diederik Gommers was present and addressed visitors at a podium about another crisis in which the Netherlands is embroiled. Read the full article on Ztorm.co.uk here:
HoloMoves: reduced patient recovery time and empowering training applications with Holographic Interaction Technology

If you’ve ever had surgery or broken your arm, you’ll know how long it takes before you feel like your normal self again. Physiotherapy sessions seem never ending, and quite frankly, rebuilding muscle strength is a drag. Being stuck in a hospital bed can be even more demotivating as days slowly start blending into one […]
Rehabilitation and physio of the future

A man moves a ball across the table, throws it into a goal. The ball and goal are not real, but visible through special glasses. Two young people, “adorned” with their self-designed puppet (avatar), build a tower together. Again through that special… Continue reading Slim’s full article at the link below.
Building bridges for more intensive rehabilitation

By: Karen Stolk, Product Validation “What movement is meant by elbow flexion?” “Can I also hang the balloons in a spot in the room myself?” “What does a client with an intellectual disability understand?” “How do I convince my colleagues of the importance of using HoloMoves?” Various questions that come to me from the development […]
HoloMoves launches mixed reality game for rehabilitation

We have another new sport in our country: Table Ball. Developed especially for brain injury patients, this Mixed Reality game allows them to train their arm-hand problems by putting balls and cubes into targets to score points. On June 13, Karen Stolk and Winnie Meijer of Holomoves officially launched this rehabilitation game during the Dutch […]