By: Emma Rose van der Hoek, Game Artist As a Game Artist, my job is to make our products beautiful, but there's a lot more to that than just "beautiful." Namely, it is important...
HoloMoves Blog
Collaborating with healthcare professionals during the design process
By: Joanna, Product Owner At HoloMoves, we create Mixed Reality games that are used for intensive patient rehabilitation. To ensure that this intersection of technology and care...
Hoogstraat Neurorehabilitation experiments with TafelBall
During the summer vacations, the neurorehabilitation department at De Hoogstraat conducted a pilot with HoloMoves' CVA game TafelBall. Over six weeks, therapists, nurses and...
Building bridges for more intensive rehabilitation
By: Karen Stolk, Product Validation "What movement is meant by elbow flexion?" "Can I also hang the balloons in a spot in the room myself?" "What does a client with an...
Designs for Arm & Hand Rehabilitation after Stroke
As a Game Designer at HoloMoves, the most fun challenge is always creating a realistic usable product for patients. Where, with a regular target group, there can already be large...
Day of an intern
My name is Yerio and I am currently an intern at HoloMoves, a company that specializes in developing augmented reality applications. As a "creative developer" student at Deltion,...